









Overview:
This Delina, Wild Mage deck is a high-octane red build focused on explosive token generation through creature copying and extra combats. The strategy revolves around leveraging Delina's attack trigger to create temporary copies of high-impact creatures like Kiki-Jiki, Mirror Breaker, Port Razer, and Combat Celebrant, enabling both infinite combat loops and massive damage amplifiers like Purphoros, God of the Forge. The deck supplements this with artifact synergies (Treasure generation), ritual mana, and red's signature spell-copying effects to create overwhelming board states or combo finishes. Delina serves as the primary engine but has redundancy through cards like Orthion, Hero of Lavabrink and Sneak Attack.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy mana accelerators (Sol Ring, Ruby Medallion, Birgi, God of Storytelling), value engines (Valakut Exploration, The One Ring), or key creatures (Goblin Engineer, Harmonic Prodigy).
- Midgame Value (Turns 4-5): Cast Delina with protection (Lightning Greaves, Mithril Coat), then attack to copy:
- Combo Enablers: Port Razer (untap team + extra combats), Combat Celebrant (extra combats), Dualcaster Mage (copy rituals/combat spells).
- Damage Multipliers: Terror of the Peaks, Purphoros, God of the Forge, Torbran, Thane of Red Fell.
- Win Conditions:
- Infinite Combats: Copy Port Razer with Delina (requires 15+ roll) or Kiki-Jiki + Combat Celebrant.
- Burn: Purphoros/Terror triggers amplified by multiple token entries.
- Kiki-Jiki Lines: Pair with Zealous Conscripts for infinite hasty tokens.
- Treasure Overload: Goldspan Dragon/Professional Face-Breaker into Hellkite Tyrant or Mana Geyser-fueled Aggravated Assault.
Mulligan Priorities:
- Keep hands with 2-3 lands (prioritize red sources) and at least one ramp piece.
- Prioritize Delina enablers: Roaming Throne (set to Shaman), Harmonic Prodigy, or protection artifacts.
- Combo pieces (Kiki-Jiki, Port Razer) are keepable with tutors like Gamble.
Key Tips:
- Use Barbarian Class/Wyll, Blade of Frontiers to rig Delina's d20 rolls.
- Sneak Attack + Dualcaster Mage copies game-ending sorceries like Blasphemous Act or Jeska's Will.
- Roaming Throne naming Shaman doubles Delina's trigger attempts.
- Sacrifice token copies to Greater Good-style effects before exile triggers.
Weaknesses:
Critical
- Commander Reliance: Losing Delina repeatedly cripples the primary engine. Limited protection beyond equipment.
- Single-Target Removal: Key creatures (Kiki-Jiki, Port Razer) have minimal recursion.
- Stax Effects: Cursed Totem/Null Rod disable Kiki-Jiki, mana dorks, and artifact synergies.
Moderate
- Board Wipes: Tokens vanish, but Purphoros/Terror provide some wipe resilience.
- Countermagic: Limited stack interaction beyond Deflecting Swat/Pyroblast.
Minor
- Graveyard Hate: Only impacts Goblin Engineer/Buried Ruin lines.
- Life Loss: Ancient Tomb/Treasonous Ogre can accelerate self-damage.
Most Important Cards:
- Kiki-Jiki, Mirror Breaker (Infinite combo linchpin)
- Port Razer (Extra combat engine)
- Purphoros, God of the Forge (Passive burn wincon)
- Mana Geyser (Fuel for Aggravated Assault/explosive turns)
- Harmonic Prodigy (Doubles Delina's triggers)
- Sneak Attack (Cheat-in enablers for instant-speed combos)
- Roaming Throne (Trigger duplication)
- Deflecting Swat (Critical protection)
- Terror of the Peaks (Scaling damage amplifier)
- Gamble (Key tutor in red)
Attribute Ratings:
Speed: 7/10
Capable of T4-5 kills with ideal draws (e.g., T1 Sol Ring → T2 Delina enabler → T3 Delina + combat trick), but typically threatens wins by T6-7.
Resilience: 5/10
Moderate protection for key pieces and some redundancy in combo lines, but heavily commander-reliant and vulnerable to targeted disruption.
Consistency: 6/10
Strong draw and rituals, but limited tutors beyond Gamble/Imperial Recruiter. Relies on wheel effects (Wheel of Misfortune) to refuel.
Interaction: 5/10
Efficient artifact/creature removal (Abrade, Chaos Warp) and niche counterspells, but lacks broad answers to enchantments or resolved threats.
Rating Justification:
This deck operates in the T5-7 win range with multiple combo lines and explosive combat potential, aligning with Focused Competitive tiers. However, its reliance on combat-centric combos and vulnerability to removal keeps it below cEDH viability. The balance of speed and moderate resilience places it between optimized casual and high-power.
Power level: 6.5 - 7.0
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel