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COMMANDER(S)
Gluntch, the Bestower
QR Code
G W
- Selesnya
Created by  keeja
Bracket
7.5 - 8.0
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Gluntch, the Bestower deck combines group-hug acceleration with high-powered combo lines and stax elements. While appearing to assist opponents with resources, it leverages fast mana, tutors, and resilient infinite combos to secure decisive wins. The deck can pivot between generating overwhelming value through symmetrical effects and executing game-ending sequences as early as Turn 3.

Primer:

Core Strategy:
The deck operates on two axes:

  1. Stax-Lite Group Hug: Use symmetrical effects like Howling Mine, Genesis Chamber, and Gluntch’s Treasures to accelerate the game, then punish opponents with Trouble in Pairs and Esper Sentinel.
  2. Combo Execution: Assemble one of several infinite combos:
    • Heliod, Sun-Crowned + Walking Ballista (infinite damage)
    • Scurry Oak + Heliod/Agatha's Soul Cauldron (infinite tokens)
    • Aluren + Cloudstone Curio (infinite ETB loops)
    • The One Ring + Loran of the Third Path/Smothering Tithe for unstoppable value

Mulligan Priorities:

  • Keep hands with 2+ lands and a fast mana source (Mox Diamond, Chrome Mox, etc.).
  • Prioritize Turn 1-2 tutors (Survival of the Fittest, Enlightened Tutor) or combo enablers.
  • Avoid hands reliant on Gluntch’s symmetrical benefits unless holding Grand Abolisher or Silence.

Key Tips:

  • Win Early or Control Late: Use Gluntch’s Treasures to fuel explosive combo turns protected by Veil of Summer or Silence.
  • Leverage Stax Synergy: Heartwood Storyteller punishes opponents’ noncreature spells while you advance your combo.
  • Recursion Redundancy: Eternal Witness + Noxious Revival recover key pieces; Sevinne's Reclamation rebuilds after wipes.

Weaknesses:

Critical

  • Fragile Combo Enablers: Walking Ballista/Heliod are vulnerable to instant-speed removal before assembling.
  • Symmetrical Draw Acceleration: Opponents may outpace your combos with gifted resources.

Moderate

  • Slow Recovery: Limited mass recursion outside Sevinne's Reclamation.
  • Color-Intensive Mana: Heavy reliance on GW for combos; Blood Moon disrupts nonbasics.

Minor

  • Gluntch Dependency: Lacks alternative commanders if repeatedly removed.

Most Important Cards:

  • Heliod, Sun-Crowned
  • Walking Ballista
  • Survival of the Fittest
  • Aluren
  • Cloudstone Curio
  • Agatha's Soul Cauldron
  • Grand Abolisher
  • Force of Vigor
  • Gaea's Cradle
  • The One Ring

Attribute Ratings:

Speed: 8/10
Capable of Turn 3 wins with perfect draws (e.g., Turn 1 Mox Diamond into Turn 2 Heliod, Turn 3 Walking Ballista).

Resilience: 7/10
Multiple protection spells (Veil of Summer, Sylvan Safekeeper) and recursion, but combos remain disruptable.

Consistency: 8/10
11 tutors (e.g., Worldly Tutor, Eladamri's Call) and card draw engines (Sylvan Library, The One Ring).

Interaction: 7/10
Efficient removal (Swords to Plowshares, Force of Vigor) but limited free counterspells.

Rating Justification:

This deck operates at the intersection of high-powered combo and stax, capable of Turn 3-4 wins with robust tutoring but held back by reliance on creature-based combos and symmetrical acceleration.

Power level: 7.5 - 8.0

DECK LIST
Gluntch, the Bestower
Creature: 29
($197.7)
1
Archivist of Oghma
1 W
1
Avacyn's Pilgrim
G
1
Aven Interrupter
1 W W
1
Birds of Paradise
G
1
Delighted Halfling
G
1
Dryad Arbor
1
Elvish Spirit Guide
2 G
1
Endurance
1 G G
1
Esper Sentinel
W
1
Eternal Witness
1 G G
1
Flumph
1 W
1
Grand Abolisher
W W
1
Haywire Mite
1
1
Heartwood Storyteller
1 G G
1
Heliod, Sun-Crowned
2 W
1
Kutzil, Malamet Exemplar
1 G W
1
Loran of the Third Path
2 W
1
Magus of the Vineyard
G
1
Marching Duodrone
2
1
Moon-Blessed Cleric
2 W
1
Ranger-Captain of Eos
1 W W
1
Recruiter of the Guard
2 W
1
Rosie Cotton of South Lane
2 W
1
Scurry Oak
2 G
1
Skyclave Apparition
1 W W
1
Solitude
3 W W
1
Stonecloaker
2 W
1
Sylvan Safekeeper
G
1
Walking Ballista
X X
Artifact: 11
($938.4)
1
Agatha's Soul Cauldron
2
1
Anvil of Bogardan
2
1
Chrome Mox
0
1
Cloudstone Curio
3
1
Genesis Chamber
2
1
Howling Mine
2
1
Lotus Petal
0
1
Mox Diamond
0
1
Mox Opal
0
1
Sol Ring
1
1
The One Ring
4
Enchantment: 12
($158.81)
1
Aluren
2 G G
1
Carpet of Flowers
G
1
Concordant Crossroads
G
1
Eladamri's Vineyard
G
1
Smothering Tithe
3 W
1
Static Prison
W
1
Sterling Grove
G W
1
Survival of the Fittest
1 G
1
Sylvan Library
1 G
1
Touch the Spirit Realm
2 W
1
Trouble in Pairs
2 W W
1
Wild Growth
G
Instant: 19
($110.52)
1
Angel's Grace
W
1
Archdruid's Charm
G G G
1
Crop Rotation
G
1
Eladamri's Call
G W
1
Enlightened Tutor
W
1
Everybody Lives!
1 W
1
Force of Vigor
2 G G
1
Legolas's Quick Reflexes
G
1
Mana Tithe
W
1
Noxious Revival
G/P
1
Orim's Chant
W
1
Path to Exile
W
1
Razorgrass Ambush // Razorgrass Field
1 W
1
Reprieve
1 W
1
Seedtime
1 G
1
Silence
W
1
Swords to Plowshares
W
1
Veil of Summer
G
1
Worldly Tutor
G
Sorcery: 6
($101.01)
1
Approach of the Second Sun
6 W
1
Eldritch Evolution
1 G G
1
Finale of Devastation
X G G
1
Green Sun's Zenith
X G
1
Sevinne's Reclamation
2 W
1
Sylvan Tutor
G
Land: 22
($668.79)
1
Ancient Tomb
1
Arid Mesa
1
Boseiju, Who Endures
1
Cavern of Souls
1
City of Traitors
1
Eiganjo, Seat of the Empire
1
Emergence Zone
1
Flooded Strand
1
Forest
1
Gaea's Cradle
1
Geier Reach Sanitarium
1
Gemstone Caverns
1
Marsh Flats
1
Misty Rainforest
1
Plains
1
Savannah
1
Temple Garden
1
Urza's Saga
1
Verdant Catacombs
1
Windswept Heath
1
Wooded Foothills
1
Yavimaya, Cradle of Growth

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