









Overview:
This Gluntch, the Bestower deck combines group-hug acceleration with high-powered combo lines and stax elements. While appearing to assist opponents with resources, it leverages fast mana, tutors, and resilient infinite combos to secure decisive wins. The deck can pivot between generating overwhelming value through symmetrical effects and executing game-ending sequences as early as Turn 3.
Primer:
Core Strategy:
The deck operates on two axes:
- Stax-Lite Group Hug: Use symmetrical effects like Howling Mine, Genesis Chamber, and Gluntch’s Treasures to accelerate the game, then punish opponents with Trouble in Pairs and Esper Sentinel.
- Combo Execution: Assemble one of several infinite combos:
- Heliod, Sun-Crowned + Walking Ballista (infinite damage)
- Scurry Oak + Heliod/Agatha's Soul Cauldron (infinite tokens)
- Aluren + Cloudstone Curio (infinite ETB loops)
- The One Ring + Loran of the Third Path/Smothering Tithe for unstoppable value
Mulligan Priorities:
- Keep hands with 2+ lands and a fast mana source (Mox Diamond, Chrome Mox, etc.).
- Prioritize Turn 1-2 tutors (Survival of the Fittest, Enlightened Tutor) or combo enablers.
- Avoid hands reliant on Gluntch’s symmetrical benefits unless holding Grand Abolisher or Silence.
Key Tips:
- Win Early or Control Late: Use Gluntch’s Treasures to fuel explosive combo turns protected by Veil of Summer or Silence.
- Leverage Stax Synergy: Heartwood Storyteller punishes opponents’ noncreature spells while you advance your combo.
- Recursion Redundancy: Eternal Witness + Noxious Revival recover key pieces; Sevinne's Reclamation rebuilds after wipes.
Weaknesses:
Critical
- Fragile Combo Enablers: Walking Ballista/Heliod are vulnerable to instant-speed removal before assembling.
- Symmetrical Draw Acceleration: Opponents may outpace your combos with gifted resources.
Moderate
- Slow Recovery: Limited mass recursion outside Sevinne's Reclamation.
- Color-Intensive Mana: Heavy reliance on GW for combos; Blood Moon disrupts nonbasics.
Minor
- Gluntch Dependency: Lacks alternative commanders if repeatedly removed.
Most Important Cards:
- Heliod, Sun-Crowned
- Walking Ballista
- Survival of the Fittest
- Aluren
- Cloudstone Curio
- Agatha's Soul Cauldron
- Grand Abolisher
- Force of Vigor
- Gaea's Cradle
- The One Ring
Attribute Ratings:
Speed: 8/10
Capable of Turn 3 wins with perfect draws (e.g., Turn 1 Mox Diamond into Turn 2 Heliod, Turn 3 Walking Ballista).
Resilience: 7/10
Multiple protection spells (Veil of Summer, Sylvan Safekeeper) and recursion, but combos remain disruptable.
Consistency: 8/10
11 tutors (e.g., Worldly Tutor, Eladamri's Call) and card draw engines (Sylvan Library, The One Ring).
Interaction: 7/10
Efficient removal (Swords to Plowshares, Force of Vigor) but limited free counterspells.
Rating Justification:
This deck operates at the intersection of high-powered combo and stax, capable of Turn 3-4 wins with robust tutoring but held back by reliance on creature-based combos and symmetrical acceleration.
Power level: 7.5 - 8.0
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