









Overview:
A synergistic enchantment-based deck focusing on Sagas and enchantment creatures, utilizing Satsuki, the Living Lore to accelerate Saga progression while generating value through enchantment-based card draw and token generation.
Primer:
The deck operates as an enchantment-based value engine, leveraging Sagas and enchantment creatures to build board presence while drawing cards through multiple enchantress effects. The commander, Satsuki, the Living Lore, accelerates Saga progression and provides recursion, while cards like Sanctum Weaver, Herald of the Pantheon, and Sythis, Harvest's Hand reduce costs and generate additional value.
The deck wins through multiple paths: going wide with tokens from various Sagas and enchantment triggers, building a powerful board state with transformed Sagas, or overwhelming opponents with card advantage and enchantment synergies. The deck includes several protection pieces like Heroic Intervention and Teferi's Protection to preserve its board state, while maintaining interaction through removal spells and board wipes.
Weaknesses:
- Vulnerable to mass enchantment removal and graveyard hate
- Relatively slow to establish its engine, making it susceptible to aggressive strategies
- Commander-reliant for optimal Saga progression
- Can struggle against combo decks due to limited instant-speed interaction
Most Important Cards:
- Sythis, Harvest's Hand
- Sanctum Weaver
- Sterling Grove
- Setessan Champion
- Starfield of Nyx
- Sigil of the Empty Throne
- Enchantress's Presence
- Hall of Heliod's Generosity
- Sphere of Safety
- Jukai Naturalist
Attribute Ratings:
- Speed: 5/10
- Resilience: 7/10
- Consistency: 7/10
- Interaction: 6/10
Rating Justification:
This deck sits firmly in the 6.0-6.5 range due to its consistent value generation and multiple paths to victory. While it lacks the explosive speed of higher-powered decks, it makes up for it with strong resilience and consistency through redundant effects. The deck's ability to rebuild after board wipes and protect its pieces, combined with its steady value generation, places it above casual builds but below truly competitive strategies.
Final power level rating: 6.0 - 6.5
The deck features a well-tuned mana base with appropriate fetch lands, shock lands, and utility lands, supporting its two-color strategy effectively. The land count (35) is appropriate for its curve and strategy, with sufficient ramp pieces to ensure consistent development. The deck's ability to handle multiple opponents comes from its enchantment-based control elements and ability to generate recurring value, though it may struggle against faster, more combo-oriented pods.
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel