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COMMANDER(S)
Admiral Brass, Unsinkable
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B R U
- Grixis
OVERVIEW
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ANALYSIS

Overview:

A tribal Pirate deck focused on graveyard recursion and combat damage, leveraging Admiral Brass, Unsinkable's ability to repeatedly bring back Pirates with enhanced stats and haste.

Primer:

This deck operates on multiple axes, combining tribal synergies with graveyard recursion strategies. The primary gameplan involves filling the graveyard early with key Pirates through self-mill and looting effects, then using the commander to repeatedly bring them back as 4/4 threats with haste. The deck includes several tribal payoffs like Shared Animosity and Kindred Discovery to amplify the combat damage potential.

The secondary strategy involves generating value through treasure tokens and card advantage engines. Cards like Pitiless Plunderer and Malcolm, Keen-Eyed Navigator provide resource acceleration, while Black Market Connections and tribal card draw effects ensure a steady flow of cards. The deck can also execute some minor theft strategies through cards like Hostage Taker and Zara, Renegade Recruiter.

Weaknesses:

The deck is vulnerable to graveyard hate, which can shut down the commander's primary recursion strategy. The mana base could be improved with more efficient dual lands and fetches. The deck also relies heavily on combat damage to win, making it susceptible to board wipes and fog effects. The tribal focus means many card choices are suboptimal compared to non-tribal alternatives.

Top 10 Most Impactful Cards:

  • Kindred Discovery
  • Black Market Connections
  • Shared Animosity
  • Pitiless Plunderer
  • Malcolm, Keen-Eyed Navigator
  • Buried Alive
  • Reanimate
  • Sol Ring
  • Coastal Piracy
  • Molten Echoes

Attribute Ratings:

  • Speed: 4/10
  • Resilience: 5/10
  • Consistency: 6/10
  • Interaction: 5/10

Rating Justification:

This deck sits firmly in the optimized casual range, with its tribal theme and recursion strategy providing a clear gameplan while maintaining reasonable interaction and consistency. It's stronger than typical precon decks due to its focused strategy and inclusion of powerful card advantage engines, but lacks the explosive speed and protection needed to compete at higher power levels. The deck can typically establish a threatening board state by turns 7-8 but may struggle against more competitive strategies.

Final power level rating: 5.0 - 5.5

DECK LIST
Admiral Brass, Unsinkable
Planeswalker: 1
1
Angrath, Minotaur Pirate
4 B R
Creature: 24
1
Admiral Beckett Brass
1 U B R
1
Adéwalé, Breaker of Chains
1 U B
1
Angrath's Marauders
5 R R
1
Breeches, Eager Pillager
2 R
1
Broadside Bombardiers
2 R
1
Captain Lannery Storm
2 R
1
Corsair Captain
2 U
1
Dire Fleet Daredevil
1 R
1
Glint-Horn Buccaneer
1 R R
1
Hostage Taker
2 U B
1
Kitesail Larcenist
2 U
1
Malcolm, Alluring Scoundrel
1 U
1
Malcolm, Keen-Eyed Navigator
2 U
1
Mary Read and Anne Bonny
1 U R
1
Merchant Raiders
3 U
1
Pitiless Plunderer
3 B
1
Port Razer
3 R R
1
Ramirez DePietro, Pillager
2 U B
1
Siren Stormtamer
U
1
Skeleton Crew
3 B
1
Staunch Crewmate
1 U
1
Timestream Navigator
1 U
1
Warkite Marauder
1 U
1
Zara, Renegade Recruiter
3 U R
Sorcery: 8
1
Back in Town
X 2 B
1
Blasphemous Act
8 R
1
Blood Money
5 B B
1
Buried Alive
2 B
1
Faithless Looting
R
1
Reanimate
B
1
Vandalblast
R
1
Windfall
2 U
Instant: 7
1
Counterspell
U U
1
Demand Answers
1 R
1
Entomb
B
1
Evacuation
3 U U
1
Fiery Cannonade
2 R
1
Frantic Search
2 U
1
Lethal Scheme
2 B B
Artifact: 14
1
Arcane Signet
2
1
Dimir Signet
2
1
Fellwar Stone
2
1
Herald's Horn
3
1
Izzet Signet
2
1
Mind Stone
2
1
Rakdos Signet
2
1
Sol Ring
1
1
Talisman of Creativity
2
1
Talisman of Indulgence
2
1
The Everflowing Well // The Myriad Pools
1
The Grim Captain's Locker
3 B
1
The Indomitable
2 U U
1
Vanquisher's Banner
5
Enchantment: 8
1
Black Market Connections
2 B
1
Coastal Piracy
2 U U
1
Cover of Darkness
1 B
1
Kindred Discovery
3 U U
1
Molten Echoes
2 R R
1
Raiders' Wake
3 B
1
Shared Animosity
2 R
1
Tortured Existence
B
Land: 37
1
Blood Crypt
1
Choked Estuary
1
Command Tower
1
Crumbling Necropolis
1
Desolate Lighthouse
1
Evolving Wilds
1
Exotic Orchard
1
Frostboil Snarl
1
Geier Reach Sanitarium
5
Island
5
Mountain
1
Nesting Grounds
1
Path of Ancestry
1
Restless Reef
1
Rogue's Passage
1
Secluded Courtyard
1
Seething Landscape
1
Shipwreck Marsh
1
Smoldering Marsh
1
Steam Vents
1
Sulfur Falls
1
Sunken Hollow
4
Swamp
1
Thriving Isle
1
Unclaimed Territory
1
Watery Grave