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COMMANDER(S)
Neyali, Suns' Vanguard
QR Code
R W
- Boros
Bracket
5.0 - 5.5
Bracket 3
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ANALYSIS

Overview:

This Boros token swarm deck leverages Neyali, Suns' Vanguard to amplify token attacks with double strike and card advantage. The strategy focuses on creating massive token armies through generators like Anim Pakal and Felidar Retreat, amplified by doublers Anointed Procession/Mondrak, then winning via combat damage or ETB burn from Purphoros, God of the Forge/Impact Tremors. While lacking infinite combos, it achieves critical mass through redundancy and synergies.

Primer:

Core Strategy:

  1. Token Generation: Flood the board with tokens via Anim Pakal, Horn of Gondor, and X-spells like Finale of Glory.
  2. Token Amplification: Double tokens with Anointed Procession/Mondrak and pump via Cathars' Crusade/Warleader's Call.
  3. Win Conditions:
    • Combat: Neyali grants tokens double strike; Akroma's Will/Moonshaker Cavalry for lethal swings.
    • Burn: Purphoros/Impact Tremors drain opponents on token entry.
    • Alt Wins: Halo Fountain backup.

Key Lines:

  • T3 Impact Tremors into T4 Anim Pakal attack creates 1 Gnome (2 damage), growing exponentially each turn.
  • Ashnod's Altar + Skullclamp converts tokens into card advantage.
  • Purphoros + Anointed Procession deals 4 damage per token created.

Mulligan Priorities:

  • Keep hands with early token generators (Anim Pakal, Horn of Gondor).
  • Prioritize 3 lands with White/Red sources.
  • Acceptable without doublers if interaction/protection exists.

Critical Interaction:

  • Protect key pieces with Teferi's Protection/Flawless Maneuver.
  • Remove threats via Swords to Plowshares/Blasphemous Act.

Avoid Traps:

  • Don't overextend into board wipes without protection.
  • Balance token generation with pump effects.

Weaknesses:

  • Critical: Heavy reliance on board state (folds to repeated wipes).
  • Moderate: Limited combo protection; slow recovery if doublers are exiled.
  • Minor: Vulnerable to Torpor Orb effects and Cursed Totem.

Most Important Cards:

  • Anointed Procession
  • Mondrak, Glory Dominus
  • Purphoros, God of the Forge
  • Impact Tremors
  • Skullclamp
  • Felidar Retreat
  • Cathars' Crusade
  • Ashnod's Altar
  • Teferi's Protection
  • Akroma's Will

Attribute Ratings:

Speed: 6/10
Can threaten T5-6 wins with ideal draws (e.g., T2 Impact Tremors, T3 Anim Pakal, T4 attack + Finale of Glory). Average goldfish kill ~T7-8.

Resilience: 5/10
Multiple protection spells and token redundancy, but critical doublers remain vulnerable. Recovers poorly from 3+ removals on key pieces.

Consistency: 7/10
10+ token generators and 5 tutors (Enlightened Tutor, Idol of Oblivion, etc.) ensure engine assembly. Lacks fast mana for explosive starts.

Interaction: 6/10
12 targeted removals/board wipes (S-Tier Swords, A-Tier Generous Gift). Limited stack interaction beyond Boros Charm protection.

Rating Justification:

This deck sits between Optimized Casual (5.0) and High-Power Casual (5.5). It outpaces precons with synergistic threats and tutors but lacks:

  • Fast mana for T3-4 wins
  • Infinite combos
  • cEDH-level interaction
    Comparable to upgraded token precons like Ghired, Conclave Exile but more consistent.

Power level: 5.0 - 5.5

DECK LIST
Neyali, Suns' Vanguard
Planeswalker: 1
($42.31)
1
Elspeth, Storm Slayer
3 W W
Creature: 16
($125.39)
1
Anim Pakal, Thousandth Moon
1 R W
1
Arabella, Abandoned Doll
R W
1
Aurelia, the Warleader
2 R R W W
1
Combat Celebrant
2 R
1
Elesh Norn, Grand Cenobite
5 W W
1
Enduring Courage
2 R R
1
Enduring Innocence
1 W W
1
Godo, Bandit Warlord
5 R
1
Hostility
3 R R R
1
Mentor of the Meek
2 W
1
Molten Gatekeeper
2 R
1
Mondrak, Glory Dominus
2 W W
1
Moonshaker Cavalry
5 W W W
1
Myrel, Shield of Argive
3 W
1
Purphoros, God of the Forge
3 R
1
Welcoming Vampire
2 W
Artifact: 8
($78.16)
1
Ashnod's Altar
3
1
Halo Fountain
2 W
1
Helm of the Host
4
1
Horn of Gondor
3
1
Idol of Oblivion
2
1
Phyrexian Altar
3
1
Skullclamp
1
1
Staff of the Storyteller
1 W
Enchantment: 10
($106.93)
1
Anointed Procession
3 W
1
Caretaker's Talent
2 W
1
Cathars' Crusade
3 W W
1
Chivalric Alliance
1 W
1
Felidar Retreat
3 W
1
Impact Tremors
1 R
1
Repercussion
1 R R
1
Tocasia's Welcome
2 W
1
Warleader's Call
1 R W
1
Windcrag Siege
1 R W
Instant: 17
($121.41)
1
Abrade
1 R
1
Akroma's Will
3 W
1
Boros Charm
R W
1
Clever Concealment
2 W W
1
Dawn's Truce
1 W
1
Enlightened Tutor
W
1
Flawless Maneuver
2 W
1
Generous Gift
2 W
1
Grand Crescendo
X W W
1
Path to Exile
W
1
Rootborn Defenses
2 W
1
Stroke of Midnight
2 W
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
1
Thraben Charm
1 W
1
White Sun's Zenith
X W W W
1
Will of the Mardu
2 W
Sorcery: 13
($20.73)
1
Austere Command
4 W W
1
Blasphemous Act
8 R
1
Chain Reaction
2 R R
1
Farewell
4 W W
1
Finale of Glory
X W W
1
Forth Eorlingas!
X R W
1
Hour of Reckoning
4 W W W
1
Martial Coup
X W W
1
Requisition Raid
W
1
Rip Apart
R W
1
Song of Totentanz
X R
1
Vandalblast
R
1
White Sun's Twilight
X W W
Land: 34
($367.32)
1
Arid Mesa
1
Battlefield Forge
1
Bloodstained Mire
1
Cavern of Souls
1
City of Brass
1
Clifftop Retreat
1
Command Tower
1
Den of the Bugbear
1
Eiganjo, Seat of the Empire
1
Elegant Parlor
1
Fabled Passage
1
Furycalm Snarl
1
Kher Keep
1
Marsh Flats
1
Minas Tirith
1
Mirrex
4
Mountain
4
Plains
1
Plateau
1
Prismatic Vista
1
Reflecting Pool
1
Rugged Prairie
1
Sacred Foundry
1
Spectator Seating
1
Sunbaked Canyon
1
Sunbillow Verge
1
Sundown Pass
1
Urza's Saga

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