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COMMANDER(S)
Captain Howler, Sea Scourge
QR Code
R U
- Izzet
Created by  CT_MTG
Bracket
4.0 - 4.5
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

This Izzet Pirate/Shark deck helmed by Captain Howler, Sea Scourge employs a discard-matters combat strategy. The deck leverages Pirates' inherent artifact synergies and discard triggers to create explosive combat turns while maintaining card flow. Howler acts as both a discard payoff amplifier and card advantage engine, enabling massive +X/+0 buffs on attackers while refueling hands. Secondary themes include Vehicle synergies with The Belligerent/Boosted Sloop and Shark token generation via Shark Typhoon. The strategy focuses on swarming with evasive Pirates, stacking discard triggers, and closing games through enhanced combat damage.

Primer:

Core Strategy Execution:

  1. Early Setup (T1-3): Deploy artifact enablers like Oaken Siren, Gleaming Barrier, and Izzet Signet. Cast low-cost Pirates (Goblin Tomb Raider, Brineborn Cutthroat) to enable raid triggers and start pressuring opponents.
  2. Discard Engine Activation (T3-5): Use Faithless Looting, Thrill of Possibility, and Windfall to fuel Howler's triggers. Equip Pirate Hat/Arm-Mounted Anchor to generate discard value while attacking.
  3. Combat Payoff Phase (T4-7): Deploy key enhancers like Shared Animosity and Roaming Throne (naming Pirate). Use Howler's triggered ability to pump attackers like Marauding Mako or Skyship Buccaneer, often drawing 3-5 cards per combat via Fearless Swashbuckler and Howler synergies.
  4. Late-Game Closers: Resolve Shark Typhoon for evasive threats or Mizzix's Mastery to recur game-changing sorceries. Magmakin Artillerist provides reach through repeated discard damage.

Mulligan Priorities:

  • Keep hands with 2-3 lands including color sources
  • Prioritize early Pirates, discard outlets (Thrill of Possibility, Radical Idea), or artifact ramp
  • Avoid hands lacking both creatures and discard enablers

Key Tips:

  • Use Swiftfoot Boots/Captain's Hook to protect and enhance key Pirates
  • Time Windfall effects when low on cards to maximize draws while disrupting opponents
  • Roaming Throne doubles Howler's discard triggers and Pirate tribal abilities
  • Monument to Endurance turns discards into flexible value streams

Weaknesses:

Critical

  • Heavy reliance on combat damage leaves it vulnerable to fog effects and mass removal
  • Limited instant-speed interaction (only 4 counterspells) struggles against combo decks

Moderate

  • Artifact-heavy strategy susceptible to Vandalblast/Null Rod effects
  • Discard synergies disrupted by Leyline of Sanctity/Narset, Parter of Veils

Minor

  • Moderate ramp package can lead to slower starts
  • Some high-CMC cards (Voracious Greatshark, Gorehorn Raider) risk being stranded

Most Important Cards:

  • Captain Howler, Sea Scourge (Primary engine/payoff)
  • Roaming Throne (Trigger doubler for Pirates)
  • Shared Animosity (Combat damage multiplier)
  • Windfall (Mass discard enabler)
  • Shark Typhoon (Alternative win condition)
  • The Belligerent (Top-deck manipulation & treasure)
  • Arm-Mounted Anchor (Discard-driven card advantage)
  • Magmakin Artillerist (Direct damage payoff)
  • Brallin, Skyshark Rider (Secondary discard payoff)
  • Swiftfoot Boots (Protection for key creatures)

Attribute Ratings:

Speed: 5/10
Can threaten lethal via combat around T7-8 with ideal draws, but lacks fast mana or instant-win combos.

Resilience: 4/10
Limited protection spells and few recursion effects make recovery from wipes challenging.

Consistency: 6/10
Numerous Pirates and discard outlets provide redundancy, but lacks high-impact tutors.

Interaction: 3/10
Minimal removal suite focused on creature bounce (Bigfin Bouncer) and situational counterspells.

Rating Justification:

This deck operates as a focused tribal build with clear synergies but lacks the speed and interaction density of optimized lists. Its T7-8 combat win potential and moderate resilience align with Casual/Focused Casual tiers, though artifact/discard vulnerabilities prevent higher optimization.

Power level: 4.0 - 4.5

DECK LIST
Captain Howler, Sea Scourge
Creature: 26
($36.77)
1
Bigfin Bouncer
3 U
1
Brallin, Skyshark Rider
3 R
1
Brazen Blademaster
2 R
1
Brineborn Cutthroat
1 U
1
Corsair Captain
2 U
1
Fanatical Firebrand
R
1
Fearless Swashbuckler
1 U R
1
Gleaming Barrier
2
1
Goblin Tomb Raider
R
1
Gorehorn Raider
4 R
1
Keen Buccaneer
2 U
1
Kitesail Corsair
1 U
1
Magmakin Artillerist
2 R
1
Marauding Mako
R
1
Oaken Siren
1 U
1
Roaming Throne
4
1
Rowdy Crew
2 R R
1
Scrounging Skyray
1 U
1
Shipwreck Sentry
1 U
1
Skyship Buccaneer
3 U U
1
Spectral Sailor
U
1
Storm Fleet Spy
2 U
1
Strongbox Raider
2 R R
1
Thunderhead Gunner
4 R
1
Voracious Greatshark
3 U U
1
Waylaying Pirates
3 U
Artifact: 20
($18.1)
1
Arcane Signet
2
1
Arm-Mounted Anchor
3
1
Boosted Sloop
1 U R
1
Captain's Hook
3
1
Clamorous Ironclad
3 R
1
Feldon's Cane
1
1
Goldvein Pick
2
1
Hedron Archive
4
1
Izzet Signet
2
1
Matzalantli, the Great Door // The Core
3
1
Midnight Clock
2 U
1
Monument to Endurance
3
1
Pirate Hat
1 U
1
Pirate's Cutlass
3
1
Skullclamp
1
1
Sol Ring
1
1
Sorcerous Spyglass
2
1
Swiftfoot Boots
2
1
The Belligerent
2 U R
1
Thought Vessel
2
Enchantment: 3
($1.41)
1
Sea Legs
U
1
Shared Animosity
2 R
1
Shark Typhoon
5 U
Instant: 7
($1.47)
1
Counterspell
U U
1
Hypothesizzle
3 U R
1
Opt
U
1
Pull from Tomorrow
X U U
1
Radical Idea
1 U
1
Refute
1 U U
1
Thrill of Possibility
1 R
Sorcery: 7
($4.62)
1
Chart a Course
1 U
1
Faithless Looting
R
1
Finale of Revelation
X U U
1
Mizzix's Mastery
3 R
1
Preordain
U
1
Pyretic Charge
4 R
1
Windfall
2 U
Land: 36
($10.56)
1
Cascade Bluffs
1
Command Tower
1
Exotic Orchard
1
Ferrous Lake
1
Frostboil Snarl
8
Island
1
Izzet Boilerworks
1
Izzet Guildgate
9
Mountain
1
Path of Ancestry
1
Reliquary Tower
1
Riverpyre Verge
1
Secluded Courtyard
1
Shivan Reef
1
Sulfur Falls
1
Swiftwater Cliffs
1
Temple of Epiphany
1
Temple of the False God
1
Terramorphic Expanse
1
Thriving Isle
1
Uncharted Haven

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