Overview:
This is an enchantment-based control deck that uses life gain and life loss effects combined with numerous prison elements to slowly drain opponents while maintaining a protective fortress of enchantments.
Primer:
The deck revolves around Oloro, Ageless Ascetic's passive life gain ability, which enables card draw and opponent life loss. The strategy employs multiple layers of protection through "pillow fort" enchantments like Ghostly Prison, Propaganda, and Sphere of Safety while establishing control through cards like Solemnity and Rest in Peace. The deck aims to win through either gradual life drain effects or alternative win conditions.
The deck's gameplay typically involves establishing defensive enchantments early, using countermagic to protect key pieces, and slowly accumulating card advantage through life gain triggers and enchantments like Phyrexian Arena and Necropotence. The deck can lock opponents out through combinations like Energy Field with Rest in Peace while draining life through effects like Sanguine Bond and Underworld Dreams.
Weaknesses:
- Highly vulnerable to enchantment removal and mass enchantment destruction
- Relatively slow to establish its winning position
- Limited creature presence makes it vulnerable to aggressive strategies before establishing defenses
- Struggles against decks that can win through alternate means (like commander damage) or infinite combos
Most Important Cards:
- Necropotence
- Sphere of Safety
- Rest in Peace
- Greater Auramancy
- Solitary Confinement
- Energy Field
- Sanguine Bond
- Phyrexian Arena
- Ghostly Prison
- Leyline of Anticipation
Attribute Ratings:
- Speed: 4/10
- Resilience: 7/10
- Consistency: 6/10
- Interaction: 7/10
Rating Justification:
This deck operates at a focused casual to optimized casual level, sitting between 5.0-5.5 on the power scale. While it has powerful control elements and can establish strong board positions, its win conditions are relatively slow and it lacks the explosive plays or fast mana typically seen in higher-powered decks. The deck's reliance on multiple pieces to establish its control position and win condition makes it vulnerable to disruption, but when fully assembled, it can create very difficult situations for opponents to overcome.
Final power level rating: 5.0 - 5.5
Additional Notes:
- The mana base is reasonably well-constructed with appropriate color fixing
- The deck has good utility lands like Hall of Heliod's Generosity for enchantment recursion
- The deck's heavy reliance on enchantments makes it both resilient to certain types of interaction but vulnerable to specific hate pieces
- The commander provides consistent value but isn't critical to the deck's primary game plan
- The deck can handle multiple opponents well through its prison effects but may struggle to close out games quickly
Oloro, Ageless Ascetic